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You've probably never heard of Devil Daggers — the indie first-person shooter was quietly released on Steam last week. It's about as simple a shooter as you can get: all players have to do is survive an endless onslaught of low-res demons, and one hit sends you back to the title screen.
That being said, simple doesn't necessarily mean easy — most players will probably die within the first 30 seconds or so.
The developers over at Sorath know how insanely difficult their game is, too — Devil Daggers only features one Achievement, and the only way to unlock it is to last for more than 500 seconds. It doesn't sound like much, but if you've seen the game in action, you'll know just how ridiculous Devil Daggers can get .. and that's probably why only one person in the entire world has unlocked the Achievement.
Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Armed with versatile magic daggers and a fluid movement system, fight to survive as long as you can. Sign in to add this item to your wishlist, follow it, or mark it as not interested Is this game relevant to you? Devil Daggers is a full version game only available for Windows, that belongs to the category PC games. More about Devil Daggers Since we added this game to our catalog in 2016, it has obtained 8 downloads, and last week it had 3 downloads.
![Devil daggers enemies Devil daggers enemies](https://devildaggers.info/Images/Enemies/Transmuted Skull II.png)
Devil Daggers Mods
Meet DraQu (via Kotaku), YouTuber and apparently godlike gamer: out of everyone who's ever played Devil Daggers, he's the only one to unlock the 'Devil Dagger' Achievement.
At first, it doesn't seem like Devil Daggers is going to put up much of a fight. After a few seconds of nothing, a single spawner appears, and a group of extremely weak enemies appears. Sure, it's creepy, but the same enemies appear for the first 35 seconds — how hard could 500 seconds really be?
By the time 60 seconds is up, Devil Daggers is basically a different game. The entire screen is covered in either demons or blood, and DraQu never stops moving .. and it only gets worse and worse as the seconds tick by.
Despite everything on the screen desperately trying to kill him, DraQu actually manages to survive for 500 seconds — and if he hadn't been hit in the back by an enemy, there's a chance he could have gone on longer. It's a shame that such an amazing run was cut short by a cheap shot, but if there's anything we've learned from Dark Souls players, it's that most gamers like these are willing to jump right back into the thick of things.
Considering the game has only been out for a week, there's a good chance that DraQu won't be the only one sporting Devil Daggers' only Achievement for very long — but at the very least, he'll be remembered as the first person to ever unlock it.
Devil Daggers Wiki
If you want to take a shot at unlocking the Achievement, you can find Devil Daggers over on Steam.
Steam, Achievements, Dungeon Daggers, Devil Daggers
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- Platforms: PC |
- Developer: Sorath
- Publisher:Sorath
- Release: February 18, 2016
Eschewing nearly every gameplay mechanic or design facet that we’ve come to expect over the past decade or so — story, character, high-quality graphics, moderate or adjustable challenge — Devil Daggers harkens back to early ’90s Doom, Quake and Hexen, the era of shooters that depended on raw speed and spatial awareness. But Devil Daggers strips that aesthetic down even further: one continuous level with one hand wielding one weapon against an unrelenting series of monstrosities. Survival is the only goal; to inch up a little higher on the leaderboards and to not die in literally the first five seconds of the game thanks to a one-shot death at the hand (if that’s even possible) of a demonic flying skull.
Really, gameplay doesn’t come in any more pure form than this, for better or worse. There are no weapons to pick up, no armor, there’s no character progression or change of scenery. There are bits of replenishing health, and the basic weapon adds a power or two, and there are some momentary power ups. But mostly, you run around the platform, circle strafing the weird enemies as they spawn in and spawn in and very quickly begin to overwhelm you with numbers and frenetic movement. You run through and around the chaos and try not to be too unnerved by the game’s audio, a near-constant cacophony of grinding metal-on-metal, processed bio-electronic screams, and edgy noise. It’s very much a near perfect companion to the already tension-infused gameplay.
Devil Daggers Mod
At this early point in the game’s release, “long” runs are seven or eight minutes and every run posted on the leaderboards — including your pathetic ones that ended before they began — can be replayed. This is the way you learn to play Devil Daggers, not from some hand-holdy tutorial, but by watching the masters and the losers. Little by little — not unlike Dark Souls — you learn the strategies and your runs and scores inch up a little higher…until you get careless and die twenty seconds in. Unlike most games, and even most roguelikes, you generally don’t get significantly stronger or more powerful the longer you survive.
I’m so glad that this isn’t another indie/retro/16-bit/roguelike. While the blocky daggers and primitive hand/weapon certainly harken back to the first Doom, in fact the giant squid towers, dragon centipedes, and glowing crab-like enemies move with much more fluidity and grotesque grace than any character in those classic games. Equally fluid and precise — and Devil Daggers Fone rescue for mac. would be a total flop if it were not so — are the mouse and keyboard controls. There is no HUD or health bar or score counter to distract you. Distractions and sensory overload come from the screen full of monsters, flashing colors and music.
Playing Devil Daggers is addictive and it’s a rush but the OCD score chasers should probably have to sign some sort of waiver before installing or something. For others, the one, unchanging mechanic and level might induce some fatigue and desire for variety. A rotation – or even random selection — of landscapes or environments and monsters wouldn’t take away from the concept but would give the eye and imagination a little relief.
Devil Dagger Achievement
Closing Comments:
Devil Daggers is laser-focused on providing a very specific type of shooter experience, suggesting old school classics stripped down to their fundamental core. It’s simple but not simplistic and the very definition of addictive. Devil Daggers’ gameplay and aesthetic create a huge amount of unrelenting tension, both from its art and sound design, and easy chance for failure at any moment. Ultimately, as successful as Devil Daggers is at fulfilling its mission, its endless nature and lack of variety might undermine its permanence on the playlist. In the case of Devil Daggers, bragging rights and leaderboard position aren’t just numerical teabagging, they’re symbols of a specific type of zen-like mastery.
Version Reviewed: PC